Solo Expedition Procedure
Use this procedure when no referee is present.
Before Entry
Define:
- goal
- target site
- likely reward
- likely danger
- return condition
Turn Loop
- Follow the Nanus exploration turn.
- If the next fact is obvious, state it.
- If the next fact is uncertain, ask the oracle.
- If danger escalates, make the cost visible.
- After each turn, ask whether to continue or head back.
Yes / No Oracle
When the answer is uncertain, roll 2d6.
| 2d6 | Answer |
|---|---|
| 2 | No, and complication |
| 3-5 | No |
| 6-8 | Unclear; add cost, clue, or delay |
| 9-11 | Yes |
| 12 | Yes, and advantage |
Adjust by -2 to +2 for strong odds.
Prompt Types
Ask short questions:
- Is the route open?
- Is someone already here?
- Is the contact willing to talk?
- Is the salvage portable?
- Is there a second threat?
Solo Worldbuilding Use
When a site or faction is still undefined, establish only what the current goal needs.
Build outward through play instead of front-loading setting detail.